Hand painted the texture for Ursa's base shield
Hand painted these Krivich warrior varients and neck cross section
Hand painted the injured Krivich warrior
These are my contributions to Predator: Killer of Killers (The Shield) while working at Bardel Entertainment Inc as a Senior Texture Artist. I worked on Ursa's starting shield (other artists work on the other varients), Multiple different versions of the Krivich warriors and what my team and I lovingly called the "Hams" for the neck cross section.
It was a dream come true to work on a predator project. I'm so thrilled with how it turned out.